This commit is contained in:
2025-05-25 15:40:18 +01:00
parent 2fa54c05ce
commit 10dffb3eb2

292
main.go
View File

@ -133,15 +133,16 @@ func (a *app) Start() {
go func() { go func() {
if err = a.ListenAndServe(); err != nil && !errors.Is(err, ssh.ErrServerClosed) { if err = a.ListenAndServe(); err != nil && !errors.Is(err, ssh.ErrServerClosed) {
log.Error("Could not start server", "error", err) log.Error("Could not start server", "error", err)
done <- syscall.SIGTERM done <- syscall.SIGTERM // Trigger shutdown if server fails to start
} }
}() }()
<-done <-done // Wait for shutdown signal
log.Info("Stopping SSH server...") log.Info("Stopping SSH server...")
ctx, cancel := context.WithTimeout(context.Background(), 30*time.Second) ctx, cancel := context.WithTimeout(context.Background(), 30*time.Second)
defer func() { defer func() {
cancel() cancel()
// Clear program and room data after shutdown attempt
a.mu.Lock() a.mu.Lock()
a.activePrograms = make(map[*tea.Program]programInfo) a.activePrograms = make(map[*tea.Program]programInfo)
a.rooms = make(map[string][]*tea.Program) a.rooms = make(map[string][]*tea.Program)
@ -149,7 +150,7 @@ func (a *app) Start() {
log.Info("Cleared app program stores.") log.Info("Cleared app program stores.")
}() }()
if err := a.Shutdown(ctx); err != nil { if err := a.Shutdown(ctx); err != nil && !errors.Is(err, ssh.ErrServerClosed) { // Don't log ErrServerClosed as an error during graceful shutdown
log.Error("Could not gracefully stop server", "error", err) log.Error("Could not gracefully stop server", "error", err)
} }
log.Info("SSH server stopped.") log.Info("SSH server stopped.")
@ -157,6 +158,9 @@ func (a *app) Start() {
func (a *app) ProgramHandler(s ssh.Session) *tea.Program { func (a *app) ProgramHandler(s ssh.Session) *tea.Program {
userID := s.User() userID := s.User()
if userID == "" {
userID = "guest" // Default userID if empty
}
m := initialModel(a, userID) m := initialModel(a, userID)
p := tea.NewProgram(m, bubbletea.MakeOptions(s)...) p := tea.NewProgram(m, bubbletea.MakeOptions(s)...)
m.SetProgram(p) // Give the model a reference to its own program m.SetProgram(p) // Give the model a reference to its own program
@ -185,18 +189,20 @@ func (a *app) AssignProgramToRoom(prog *tea.Program, roomName string) {
// If program was in a different room, remove it from the old room's list // If program was in a different room, remove it from the old room's list
if currentRoom != "" && currentRoom != roomName { if currentRoom != "" && currentRoom != roomName {
var updatedRoomProgs []*tea.Program if progsInOldRoom, ok := a.rooms[currentRoom]; ok {
for _, pInRoom := range a.rooms[currentRoom] { var updatedRoomProgs []*tea.Program
if pInRoom != prog { for _, pInRoom := range progsInOldRoom {
updatedRoomProgs = append(updatedRoomProgs, pInRoom) if pInRoom != prog {
updatedRoomProgs = append(updatedRoomProgs, pInRoom)
}
} }
if len(updatedRoomProgs) > 0 {
a.rooms[currentRoom] = updatedRoomProgs
} else {
delete(a.rooms, currentRoom) // Clean up empty room
}
log.Debugf("Program %p (user: %s) moved from room %s", prog, userID, currentRoom)
} }
if len(updatedRoomProgs) > 0 {
a.rooms[currentRoom] = updatedRoomProgs
} else {
delete(a.rooms, currentRoom)
}
log.Debugf("Program %p (user: %s) moved from room %s", prog, userID, currentRoom)
} }
// Ensure the new room exists in the map // Ensure the new room exists in the map
@ -236,34 +242,34 @@ func (a *app) HandleUserExitFromRoom(prog *tea.Program, oldRoomName string) {
} }
userID := info.userID userID := info.userID
// Prepare list of recipients for the leave message BEFORE modifying room structure
leaveMsgText := fmt.Sprintf("%s has left the room.", userID) leaveMsgText := fmt.Sprintf("%s has left the room.", userID)
var recipients []*tea.Program var recipients []*tea.Program
if progs, ok := a.rooms[info.roomName]; ok { if progs, ok := a.rooms[info.roomName]; ok {
recipients = make([]*tea.Program, 0, len(progs)) // Allocate with capacity recipients = make([]*tea.Program, 0, len(progs))
for _, p := range progs { for _, p := range progs {
if p != prog { // Don't send to the exiting program if p != prog {
recipients = append(recipients, p) recipients = append(recipients, p)
} }
} }
} }
// Now, update the room structure
var updatedRoomProgs []*tea.Program var updatedRoomProgs []*tea.Program
for _, pInRoom := range a.rooms[info.roomName] { if progsInRoom, ok := a.rooms[info.roomName]; ok {
if pInRoom != prog { for _, pInRoom := range progsInRoom {
updatedRoomProgs = append(updatedRoomProgs, pInRoom) if pInRoom != prog {
updatedRoomProgs = append(updatedRoomProgs, pInRoom)
}
} }
} }
if len(updatedRoomProgs) > 0 { if len(updatedRoomProgs) > 0 {
a.rooms[info.roomName] = updatedRoomProgs a.rooms[info.roomName] = updatedRoomProgs
} else { } else {
delete(a.rooms, info.roomName) // Clean up empty room delete(a.rooms, info.roomName)
} }
a.activePrograms[prog] = programInfo{roomName: "", userID: userID} // Update program's state a.activePrograms[prog] = programInfo{roomName: "", userID: userID}
a.mu.Unlock() // Unlock before broadcasting a.mu.Unlock() // Unlock before broadcasting
// Broadcast leave message
if len(recipients) > 0 { if len(recipients) > 0 {
for _, p := range recipients { for _, p := range recipients {
go p.Send(chatMsg{id: "system", text: leaveMsgText, room: oldRoomName, isSystemMessage: true}) go p.Send(chatMsg{id: "system", text: leaveMsgText, room: oldRoomName, isSystemMessage: true})
@ -288,40 +294,38 @@ func (a *app) RemoveProgram(prog *tea.Program) {
var leaveRecipients []*tea.Program var leaveRecipients []*tea.Program
var leaveMsgText string var leaveMsgText string
// If the user was in a room, prepare to notify others
if roomName != "" { if roomName != "" {
leaveMsgText = fmt.Sprintf("%s has disconnected.", userID) leaveMsgText = fmt.Sprintf("%s has disconnected.", userID)
if progs, ok := a.rooms[roomName]; ok { if progs, ok := a.rooms[roomName]; ok {
leaveRecipients = make([]*tea.Program, 0, len(progs)) leaveRecipients = make([]*tea.Program, 0, len(progs))
for _, p := range progs { for _, p := range progs {
if p != prog { // Don't collect the disconnecting program if p != prog {
leaveRecipients = append(leaveRecipients, p) leaveRecipients = append(leaveRecipients, p)
} }
} }
} }
} }
// Remove from room tracking
if roomName != "" { if roomName != "" {
var updatedRoomProgs []*tea.Program var updatedRoomProgs []*tea.Program
for _, pInRoom := range a.rooms[roomName] { if progsInRoom, ok := a.rooms[roomName]; ok {
if pInRoom != prog { for _, pInRoom := range progsInRoom {
updatedRoomProgs = append(updatedRoomProgs, pInRoom) if pInRoom != prog {
updatedRoomProgs = append(updatedRoomProgs, pInRoom)
}
} }
} }
if len(updatedRoomProgs) > 0 { if len(updatedRoomProgs) > 0 {
a.rooms[roomName] = updatedRoomProgs a.rooms[roomName] = updatedRoomProgs
} else { } else {
delete(a.rooms, roomName) // Clean up room if it becomes empty delete(a.rooms, roomName)
} }
log.Infof("Program %p (user: %s) removed from room %s tracking (full disconnect).", prog, userID, roomName) log.Infof("Program %p (user: %s) removed from room %s tracking (full disconnect).", prog, userID, roomName)
} }
// Remove from active programs list
delete(a.activePrograms, prog) delete(a.activePrograms, prog)
a.mu.Unlock() // Unlock before broadcasting a.mu.Unlock() // Unlock before broadcasting
// Broadcast disconnect message to former room members
if roomName != "" && len(leaveRecipients) > 0 { if roomName != "" && len(leaveRecipients) > 0 {
for _, p := range leaveRecipients { for _, p := range leaveRecipients {
go p.Send(chatMsg{id: "system", text: leaveMsgText, room: roomName, isSystemMessage: true}) go p.Send(chatMsg{id: "system", text: leaveMsgText, room: roomName, isSystemMessage: true})
@ -331,24 +335,27 @@ func (a *app) RemoveProgram(prog *tea.Program) {
log.Infof("Program %p (user: %s) removed from active list (full disconnect).", prog, userID) log.Infof("Program %p (user: %s) removed from active list (full disconnect).", prog, userID)
} }
// --- main, model types, and functions continue below ---
func main() { func main() {
// Optional: Setup file logging // Optional: Setup file logging
// file, err := os.OpenFile("chatter_server.log", os.O_CREATE|os.O_WRONLY|os.O_APPEND, 0666) // logFile, err := os.OpenFile("chatter_server.log", os.O_CREATE|os.O_WRONLY|os.O_APPEND, 0666)
// if err == nil { // if err == nil {
// log.Default().SetOutput(io.MultiWriter(os.Stderr, file)) // Log to both stderr and file // defer logFile.Close()
// defer file.Close() // // You can use a multiwriter to log to both stderr and file if desired
// // log.Default().SetOutput(io.MultiWriter(os.Stderr, logFile))
// log.Default().SetOutput(logFile) // Log only to file
// log.SetTimeFormat(time.RFC3339)
// log.SetLevel(log.DebugLevel) // Set desired log level
// } else {
// log.Error("Failed to open log file", "error", err)
// } // }
// log.SetLevel(log.DebugLevel)
// log.SetTimeFormat(time.Kitchen)
app := newApp() app := newApp()
app.Start() app.Start()
} }
type ( type (
errMsg error errMsg error // Used for tea.Cmd to send errors to Update
chatMsg struct { chatMsg struct { // Used for tea.Cmd to send chat messages to Update
id string id string
text string text string
room string room string
@ -363,7 +370,7 @@ const (
phaseChat phaseChat
) )
var roomNameRegex = regexp.MustCompile("^[a-zA-Z0-9]{1,24}$") var roomNameRegex = regexp.MustCompile("^[a-zA-Z0-9]{1," + fmt.Sprintf("%d", maxRoomNameLength) + "}$")
func isValidRoomName(name string) bool { func isValidRoomName(name string) bool {
return roomNameRegex.MatchString(name) return roomNameRegex.MatchString(name)
@ -371,18 +378,18 @@ func isValidRoomName(name string) bool {
type model struct { type model struct {
app *app app *app
program *tea.Program program *tea.Program // Reference to the Bubble Tea program managing this model
phase modelPhase phase modelPhase
roomInput textinput.Model roomInput textinput.Model
currentRoom string currentRoom string
id string // User ID from SSH session id string // User ID from SSH session
viewport viewport.Model viewport viewport.Model
messages []string messages []string // Chat messages displayed in the viewport
textarea textarea.Model textarea textarea.Model
senderStyle lipgloss.Style senderStyle lipgloss.Style
systemMessageStyle lipgloss.Style // For join/leave/command output/errors systemMessageStyle lipgloss.Style // For join/leave/command output (not for m.err)
messageTimestamps []time.Time // For rate limiting messageTimestamps []time.Time // For rate limiting user messages
err error err error // For displaying transient input errors to the user (e.g., rate limit, too long)
} }
func initialModel(appInstance *app, userID string) *model { func initialModel(appInstance *app, userID string) *model {
@ -395,14 +402,14 @@ func initialModel(appInstance *app, userID string) *model {
ta := textarea.New() ta := textarea.New()
ta.Placeholder = "Type your message or a command (e.g. /help)..." ta.Placeholder = "Type your message or a command (e.g. /help)..."
ta.Prompt = "┃ " ta.Prompt = "┃ "
ta.CharLimit = maxChatMessageLength // Updated to new max length ta.CharLimit = maxChatMessageLength // User-facing limit in textarea
ta.SetWidth(60) ta.SetWidth(60) // Example width, adjust as needed
ta.SetHeight(3) ta.SetHeight(3) // Multi-line input area
ta.FocusedStyle.CursorLine = lipgloss.NewStyle() ta.FocusedStyle.CursorLine = lipgloss.NewStyle() // No special styling for cursor line
ta.ShowLineNumbers = false ta.ShowLineNumbers = false
ta.KeyMap.InsertNewline.SetEnabled(false) ta.KeyMap.InsertNewline.SetEnabled(false) // Use Enter to send, not for newlines in message
vp := viewport.New(60, 15) vp := viewport.New(60, 15) // Example dimensions, adjust as needed
vp.SetContent("Welcome! Please enter a room name to join or create.") vp.SetContent("Welcome! Please enter a room name to join or create.")
return &model{ return &model{
@ -414,9 +421,9 @@ func initialModel(appInstance *app, userID string) *model {
messages: []string{}, messages: []string{},
messageTimestamps: []time.Time{}, // Initialize for rate limiting messageTimestamps: []time.Time{}, // Initialize for rate limiting
viewport: vp, viewport: vp,
senderStyle: lipgloss.NewStyle().Foreground(lipgloss.Color("12")), // Blue for sender senderStyle: lipgloss.NewStyle().Foreground(lipgloss.Color("12")), // Light Blue for sender ID
systemMessageStyle: lipgloss.NewStyle().Foreground(lipgloss.AdaptiveColor{Light: "#909090", Dark: "#6C6C6C"}), // Grey for system systemMessageStyle: lipgloss.NewStyle().Foreground(lipgloss.AdaptiveColor{Light: "#909090", Dark: "#6C6C6C"}), // Grey for system messages
err: nil, err: nil, // No error initially
} }
} }
@ -441,35 +448,34 @@ func (m *model) Update(msg tea.Msg) (tea.Model, tea.Cmd) {
switch m.phase { switch m.phase {
case phaseRoomInput: case phaseRoomInput:
switch msg := msg.(type) { switch keyEvent := msg.(type) {
case tea.KeyMsg: case tea.KeyMsg:
switch msg.Type { switch keyEvent.Type {
case tea.KeyCtrlC, tea.KeyEsc: case tea.KeyCtrlC, tea.KeyEsc:
if m.program != nil { if m.program != nil {
m.app.RemoveProgram(m.program) m.app.RemoveProgram(m.program) // Deregister before quitting
} }
return m, tea.Quit return m, tea.Quit
case tea.KeyEnter: case tea.KeyEnter:
roomName := strings.TrimSpace(m.roomInput.Value()) roomName := strings.TrimSpace(m.roomInput.Value())
if roomName == "" { if roomName == "" { // Generate random room name if input is empty
roomName = generateRandomRoomName(maxRoomNameLength) roomName = generateRandomRoomName(8) // Shorter random name for readability
m.roomInput.SetValue(roomName) // Show generated name in input briefly m.roomInput.SetValue(roomName) // Show generated name in input briefly
log.Infof("User %s generated random room name: %s", m.id, roomName) log.Infof("User %s generated random room name: %s", m.id, roomName)
} }
if isValidRoomName(roomName) { if isValidRoomName(roomName) {
m.currentRoom = roomName m.currentRoom = roomName
m.phase = phaseChat m.phase = phaseChat
m.err = nil m.err = nil // Clear any previous error from room input phase
if m.program == nil { if m.program == nil {
log.Error("CRITICAL: m.program is nil when trying to assign to room.") log.Error("CRITICAL: m.program is nil when trying to assign to room.")
m.err = errors.New("internal setup error: program reference missing") m.err = errors.New("internal setup error: program reference missing")
return m, nil return m, nil // Stay in current phase with error displayed
} }
m.app.AssignProgramToRoom(m.program, m.currentRoom) m.app.AssignProgramToRoom(m.program, m.currentRoom)
// Send join message
joinMsgText := fmt.Sprintf("%s has joined the room.", m.id) joinMsgText := fmt.Sprintf("%s has joined the room.", m.id)
m.app.BroadcastToRoom(m.currentRoom, chatMsg{ m.app.BroadcastToRoom(m.currentRoom, chatMsg{
id: "system", id: "system",
@ -480,48 +486,62 @@ func (m *model) Update(msg tea.Msg) (tea.Model, tea.Cmd) {
m.textarea.Focus() m.textarea.Focus()
m.roomInput.Blur() m.roomInput.Blur()
// Initial welcome message for the room, not appended to m.messages directly to avoid duplication
m.viewport.SetContent(fmt.Sprintf("Welcome to room '%s'! (User: %s)\nType /help for commands.", m.currentRoom, m.id)) m.viewport.SetContent(fmt.Sprintf("Welcome to room '%s'! (User: %s)\nType /help for commands.", m.currentRoom, m.id))
m.messages = []string{} // Clear previous messages if any m.messages = []string{} // Clear message history from potential previous room/session
cmds = append(cmds, textarea.Blink) cmds = append(cmds, textarea.Blink)
} else { } else {
m.err = errors.New("invalid room name: 1-24 alphanumeric characters required") m.err = fmt.Errorf("invalid room name: use 1-%d alphanumeric characters", maxRoomNameLength)
m.roomInput.Focus() // Keep focus on room input if error m.roomInput.Focus() // Keep focus on room input if error
cmds = append(cmds, textinput.Blink) cmds = append(cmds, textinput.Blink)
} }
return m, tea.Batch(cmds...) return m, tea.Batch(cmds...)
} }
case errMsg: case errMsg: // This would be an error from a command, not typically used in room input phase
m.err = msg m.err = keyEvent
return m, nil return m, nil
} }
m.roomInput, cmd = m.roomInput.Update(msg) m.roomInput, cmd = m.roomInput.Update(msg)
cmds = append(cmds, cmd) cmds = append(cmds, cmd)
case phaseChat: case phaseChat:
var tiCmd tea.Cmd // Order of updates: components first, then specific message handling.
var vpCmd tea.Cmd m.textarea, cmd = m.textarea.Update(msg)
cmds = append(cmds, cmd)
m.viewport, cmd = m.viewport.Update(msg) // Handles scrolling based on content changes
cmds = append(cmds, cmd)
// Order matters: update inputs first, then handle specific key presses or messages switch event := msg.(type) {
m.textarea, tiCmd = m.textarea.Update(msg)
m.viewport, vpCmd = m.viewport.Update(msg) // Handles scrolling, etc.
cmds = append(cmds, tiCmd, vpCmd)
switch msg := msg.(type) {
case tea.KeyMsg: case tea.KeyMsg:
switch msg.Type { // If a key is pressed (and it's not Enter potentially causing a new error),
// and there was a previous user input error (m.err), clear it.
if m.err != nil && event.Type != tea.KeyEnter {
isTextModifyingKey := false
switch event.Type {
case tea.KeyRunes, tea.KeySpace, tea.KeyBackspace, tea.KeyDelete:
isTextModifyingKey = true
}
if isTextModifyingKey {
m.err = nil // Clear error as user types new input
}
}
switch event.Type {
case tea.KeyCtrlC, tea.KeyEsc: case tea.KeyCtrlC, tea.KeyEsc:
if m.program != nil { if m.program != nil {
m.app.RemoveProgram(m.program) m.app.RemoveProgram(m.program)
} }
return m, tea.Quit return m, tea.Quit
case tea.KeyEnter: case tea.KeyEnter:
val := strings.TrimSpace(m.textarea.Value()) val := strings.TrimSpace(m.textarea.Value())
m.textarea.Reset() // Reset textarea immediately m.textarea.Reset() // Reset textarea immediately after getting value
if strings.HasPrefix(val, "/") { if strings.HasPrefix(val, "/") {
m.err = nil // Clear previous input errors when a command is attempted
parts := strings.Fields(val) parts := strings.Fields(val)
command := parts[0] command := parts[0]
// args := parts[1:] // For future use if commands take arguments // args := parts[1:] // For future use
switch command { switch command {
case "/help": case "/help":
@ -537,7 +557,7 @@ func (m *model) Update(msg tea.Msg) (tea.Model, tea.Cmd) {
m.phase = phaseRoomInput m.phase = phaseRoomInput
m.currentRoom = "" m.currentRoom = ""
m.messages = []string{} m.messages = []string{}
m.err = nil m.err = nil // Ensure error is clear when changing phase
m.roomInput.Reset() m.roomInput.Reset()
m.roomInput.Placeholder = "Enter another room or press Enter for random..." m.roomInput.Placeholder = "Enter another room or press Enter for random..."
m.roomInput.Focus() m.roomInput.Focus()
@ -552,88 +572,83 @@ func (m *model) Update(msg tea.Msg) (tea.Model, tea.Cmd) {
if len(userIDs) > 0 { if len(userIDs) > 0 {
userListText = "Users in '" + m.currentRoom + "':\n " + strings.Join(userIDs, "\n ") userListText = "Users in '" + m.currentRoom + "':\n " + strings.Join(userIDs, "\n ")
} else { } else {
userListText = "You are the only one here." // This case (only one here) should be handled by GetUserIDsInRoom including self.
userListText = "It seems you are the only one here."
} }
m.messages = append(m.messages, m.systemMessageStyle.Render(userListText)) m.messages = append(m.messages, m.systemMessageStyle.Render(userListText))
} else { } else {
// This should not happen if in phaseChat, currentRoom should be set.
m.messages = append(m.messages, m.systemMessageStyle.Render("Error: Not in a room.")) m.messages = append(m.messages, m.systemMessageStyle.Render("Error: Not in a room."))
} }
default: default:
m.messages = append(m.messages, m.systemMessageStyle.Render("Unknown command: "+command)) m.messages = append(m.messages, m.systemMessageStyle.Render("Unknown command: "+command))
} }
// Update viewport with command output
m.viewport.SetContent(strings.Join(m.messages, "\n")) m.viewport.SetContent(strings.Join(m.messages, "\n"))
m.viewport.GotoBottom() m.viewport.GotoBottom()
} else if val != "" { // Regular chat message } else if val != "" { // Regular chat message attempt
// 1. Message Length Check // 1. Message Length Check
if len(val) > maxChatMessageLength { if len(val) > maxChatMessageLength {
errMsgText := fmt.Sprintf("Your message is too long (max %d chars). It was not sent.", maxChatMessageLength) m.err = fmt.Errorf("message too long (max %d chars). Not sent.", maxChatMessageLength)
m.messages = append(m.messages, m.systemMessageStyle.Render(errMsgText)) } else {
m.viewport.SetContent(strings.Join(m.messages, "\n")) // 2. Rate Limiting Check
m.viewport.GotoBottom() now := time.Now()
// Do not broadcast, keep textarea focused for correction or new message // Remove timestamps older than the window
cmds = append(cmds, m.textarea.Focus(), textarea.Blink) var recentTimestamps []time.Time
return m, tea.Batch(cmds...) // Return early, message not sent for _, ts := range m.messageTimestamps {
} if now.Sub(ts) < rateLimitWindow {
recentTimestamps = append(recentTimestamps, ts)
}
}
m.messageTimestamps = recentTimestamps
// 2. Rate Limiting Check if len(m.messageTimestamps) >= rateLimitMaxMessages {
now := time.Now() m.err = fmt.Errorf("too many messages (max %d per %s). Wait. Not sent.", rateLimitMaxMessages, rateLimitWindow.String())
var recentTimestamps []time.Time } else {
for _, ts := range m.messageTimestamps { // SUCCESSFUL SEND
if now.Sub(ts) < rateLimitWindow { m.err = nil // Clear any prior input error
recentTimestamps = append(recentTimestamps, ts) m.messageTimestamps = append(m.messageTimestamps, now) // Add current message's timestamp
m.app.BroadcastToRoom(m.currentRoom, chatMsg{
id: m.id,
text: val,
room: m.currentRoom,
isSystemMessage: false,
}, nil) // Broadcast to all, including self (sender)
} }
} }
m.messageTimestamps = recentTimestamps } else { // val == "" (empty input submitted via Enter)
m.err = nil // Clear any previous error, do nothing for empty message
if len(m.messageTimestamps) >= rateLimitMaxMessages {
errMsgText := fmt.Sprintf("You're sending messages too quickly (max %d per %s). Please wait. Your message was not sent.", rateLimitMaxMessages, rateLimitWindow.String())
m.messages = append(m.messages, m.systemMessageStyle.Render(errMsgText))
m.viewport.SetContent(strings.Join(m.messages, "\n"))
m.viewport.GotoBottom()
// Do not broadcast, keep textarea focused
cmds = append(cmds, m.textarea.Focus(), textarea.Blink)
return m, tea.Batch(cmds...) // Return early, message not sent
}
// If all checks pass, add current timestamp and broadcast
m.messageTimestamps = append(m.messageTimestamps, now)
m.app.BroadcastToRoom(m.currentRoom, chatMsg{
id: m.id,
text: val,
room: m.currentRoom,
isSystemMessage: false,
}, nil) // Broadcast to all, including self (sender)
} }
// After sending or command, ensure textarea is focused for next input // After sending, command, or empty Enter, ensure textarea is focused for next input
cmds = append(cmds, m.textarea.Focus(), textarea.Blink) cmds = append(cmds, m.textarea.Focus(), textarea.Blink)
}
} // end switch event.Type (inner for KeyMsg)
case chatMsg: // Received a message (could be own, from others, or system) case chatMsg: // Received a message (could be own, from others, or system)
if msg.room == m.currentRoom { // Process only if message is for the current room // Process only if message is for the current room
if event.room == m.currentRoom {
var styledMessage string var styledMessage string
if msg.isSystemMessage { if event.isSystemMessage {
styledMessage = m.systemMessageStyle.Render(msg.text) styledMessage = m.systemMessageStyle.Render(event.text)
} else { } else {
styledId := m.senderStyle.Render(msg.id) styledId := m.senderStyle.Render(event.id)
styledMessage = styledId + ": " + msg.text // Handle potential multi-line messages by ensuring they are displayed correctly
messageText := strings.ReplaceAll(event.text, "\n", "\n ") // Indent subsequent lines
styledMessage = styledId + ": " + messageText
} }
m.messages = append(m.messages, styledMessage) m.messages = append(m.messages, styledMessage)
m.viewport.SetContent(strings.Join(m.messages, "\n")) m.viewport.SetContent(strings.Join(m.messages, "\n"))
m.viewport.GotoBottom() m.viewport.GotoBottom()
} else if msg.room != "" && !msg.isSystemMessage { // Log if a non-system message for a different room is somehow received by this model } else if event.room != "" && !event.isSystemMessage {
log.Warnf("Client '%s' in room '%s' received non-system message for different room '%s': %s", m.id, m.currentRoom, msg.room, msg.text) // Log if a non-system message for a different room is somehow received by this model's Update
log.Warnf("Client '%s' in room '%s' received non-system message for different room '%s': %s", m.id, m.currentRoom, event.room, event.text)
} }
case errMsg: case errMsg: // This is for system/internal errors passed as errMsg type to Update
m.err = msg m.err = event // Display this error using the m.err mechanism
log.Error("Error in chat model", "user", m.id, "room", m.currentRoom, "error", msg) log.Error("Internal error in model", "user", m.id, "room", m.currentRoom, "error", event)
// Optionally display this error in the viewport too
// m.messages = append(m.messages, m.systemMessageStyle.Render("An error occurred: "+msg.Error()))
// m.viewport.SetContent(strings.Join(m.messages, "\n"))
// m.viewport.GotoBottom()
return m, nil // Or tea.Batch(cmds...) if other cmds are important
} }
} }
return m, tea.Batch(cmds...) return m, tea.Batch(cmds...)
@ -642,14 +657,14 @@ func (m *model) Update(msg tea.Msg) (tea.Model, tea.Cmd) {
func (m *model) View() string { func (m *model) View() string {
var viewBuilder strings.Builder var viewBuilder strings.Builder
titleStyle := lipgloss.NewStyle().Bold(true).Foreground(lipgloss.Color("63")) // Purple titleStyle := lipgloss.NewStyle().Bold(true).Foreground(lipgloss.Color("63")) // Purple for titles
errorStyle := lipgloss.NewStyle().Foreground(lipgloss.Color("9")).Bold(true) // Red errorStyle := lipgloss.NewStyle().Foreground(lipgloss.Color("9")).Bold(true) // Red for m.err
switch m.phase { switch m.phase {
case phaseRoomInput: case phaseRoomInput:
viewBuilder.WriteString(titleStyle.Render("chatter.sh") + "\n\n") viewBuilder.WriteString(titleStyle.Render("chatter.sh") + "\n\n")
viewBuilder.WriteString("Please enter a room name to join or create.\n") viewBuilder.WriteString("Please enter a room name to join or create.\n")
viewBuilder.WriteString("Rules: 1-24 characters, letters (a-z, A-Z) and numbers (0-9) only.\n") viewBuilder.WriteString(fmt.Sprintf("Rules: 1-%d characters, letters (a-z, A-Z) and numbers (0-9) only.\n", maxRoomNameLength))
viewBuilder.WriteString("(Leave empty and press Enter for a random room name.)\n\n") viewBuilder.WriteString("(Leave empty and press Enter for a random room name.)\n\n")
viewBuilder.WriteString(m.roomInput.View()) viewBuilder.WriteString(m.roomInput.View())
viewBuilder.WriteString("\n\n(Ctrl+C or Esc to quit)") viewBuilder.WriteString("\n\n(Ctrl+C or Esc to quit)")
@ -664,6 +679,7 @@ func (m *model) View() string {
viewBuilder.WriteString("Unknown application state. This is a bug.") viewBuilder.WriteString("Unknown application state. This is a bug.")
} }
// Display m.err if it's set (for transient input errors like rate limit, too long message)
if m.err != nil { if m.err != nil {
viewBuilder.WriteString("\n\n" + errorStyle.Render("Error: "+m.err.Error())) viewBuilder.WriteString("\n\n" + errorStyle.Render("Error: "+m.err.Error()))
} }