Files
chatter/main.go
2025-05-25 14:49:51 +01:00

628 lines
19 KiB
Go

package main
import (
"context"
"crypto/rand" // For more robust random generation
"errors"
"fmt"
"math/big" // For crypto/rand with charset
"net"
"os"
"os/signal"
"regexp"
"sort" // For /users command
"strings"
"sync"
"syscall"
"time"
"github.com/charmbracelet/bubbles/textarea"
"github.com/charmbracelet/bubbles/textinput"
"github.com/charmbracelet/bubbles/viewport"
tea "github.com/charmbracelet/bubbletea"
"github.com/charmbracelet/lipgloss"
"github.com/charmbracelet/log"
"github.com/charmbracelet/ssh"
"github.com/charmbracelet/wish"
"github.com/charmbracelet/wish/activeterm"
"github.com/charmbracelet/wish/bubbletea"
"github.com/charmbracelet/wish/logging"
"github.com/muesli/termenv"
)
const (
host = "0.0.0.0"
port = "23234"
maxRoomNameLength = 24
roomNameCharset = "abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789"
)
// generateRandomRoomName creates a random alphanumeric string of a given length.
func generateRandomRoomName(length int) string {
b := make([]byte, length)
for i := range b {
n, err := rand.Int(rand.Reader, big.NewInt(int64(len(roomNameCharset))))
if err != nil {
log.Errorf("Error generating random char for room name: %v, falling back for char %d", err, i)
b[i] = roomNameCharset[0] // Fallback to 'a'
continue
}
b[i] = roomNameCharset[n.Int64()]
}
return string(b)
}
type programInfo struct {
roomName string
userID string
}
// app contains a wish server and manages chat rooms and programs.
type app struct {
*ssh.Server
activePrograms map[*tea.Program]programInfo // program -> programInfo
rooms map[string][]*tea.Program // roomName -> list of programs in that room
mu sync.Mutex
}
// BroadcastToRoom sends a message to all running programs in a specific room,
// optionally excluding one program.
func (a *app) BroadcastToRoom(roomName string, msg tea.Msg, excludeProg *tea.Program) {
a.mu.Lock()
defer a.mu.Unlock()
if progsInRoom, ok := a.rooms[roomName]; ok {
log.Debugf("Broadcasting to room %s (%d programs, excluding %p): %+v", roomName, len(progsInRoom), excludeProg, msg)
for _, p := range progsInRoom {
if excludeProg != nil && p == excludeProg {
continue
}
go p.Send(msg)
}
} else {
log.Warnf("Attempted to broadcast to non-existent or empty room: %s", roomName)
}
}
func (a *app) GetUserIDsInRoom(roomName string) []string {
a.mu.Lock()
defer a.mu.Unlock()
var userIDs []string
if progsInRoom, ok := a.rooms[roomName]; ok {
for _, p := range progsInRoom {
if info, ok := a.activePrograms[p]; ok {
userIDs = append(userIDs, info.userID)
}
}
}
sort.Strings(userIDs) // Sort for consistent display
return userIDs
}
func newApp() *app {
a := &app{
activePrograms: make(map[*tea.Program]programInfo),
rooms: make(map[string][]*tea.Program),
}
s, err := wish.NewServer(
wish.WithAddress(net.JoinHostPort(host, port)),
wish.WithHostKeyPath(".ssh/id_ed25519"),
wish.WithMiddleware(
bubbletea.MiddlewareWithProgramHandler(a.ProgramHandler, termenv.ANSI256),
activeterm.Middleware(),
logging.Middleware(),
),
)
if err != nil {
log.Fatal("Could not initialize server", "error", err)
}
a.Server = s
return a
}
func (a *app) Start() {
var err error
done := make(chan os.Signal, 1)
signal.Notify(done, os.Interrupt, syscall.SIGINT, syscall.SIGTERM)
log.Info("Starting SSH server", "host", host, "port", port)
go func() {
if err = a.ListenAndServe(); err != nil && !errors.Is(err, ssh.ErrServerClosed) {
log.Error("Could not start server", "error", err)
done <- syscall.SIGTERM
}
}()
<-done
log.Info("Stopping SSH server...")
ctx, cancel := context.WithTimeout(context.Background(), 30*time.Second)
defer func() {
cancel()
a.mu.Lock()
a.activePrograms = make(map[*tea.Program]programInfo)
a.rooms = make(map[string][]*tea.Program)
a.mu.Unlock()
log.Info("Cleared app program stores.")
}()
if err := a.Shutdown(ctx); err != nil {
log.Error("Could not gracefully stop server", "error", err)
}
log.Info("SSH server stopped.")
}
func (a *app) ProgramHandler(s ssh.Session) *tea.Program {
userID := s.User()
m := initialModel(a, userID)
p := tea.NewProgram(m, bubbletea.MakeOptions(s)...)
m.SetProgram(p)
a.addProgram(p, userID)
return p
}
func (a *app) addProgram(p *tea.Program, userID string) {
a.mu.Lock()
defer a.mu.Unlock()
a.activePrograms[p] = programInfo{roomName: "", userID: userID}
log.Debugf("Program %p added for user %s (unassigned)", p, userID)
}
func (a *app) AssignProgramToRoom(prog *tea.Program, roomName string) {
a.mu.Lock()
defer a.mu.Unlock()
currentInfo, exists := a.activePrograms[prog]
if !exists {
log.Warnf("Program %p not found in activePrograms, cannot assign to room %s", prog, roomName)
return
}
userID := currentInfo.userID
currentRoom := currentInfo.roomName
if currentRoom != "" && currentRoom != roomName {
var updatedRoomProgs []*tea.Program
for _, pInRoom := range a.rooms[currentRoom] {
if pInRoom != prog {
updatedRoomProgs = append(updatedRoomProgs, pInRoom)
}
}
if len(updatedRoomProgs) > 0 {
a.rooms[currentRoom] = updatedRoomProgs
} else {
delete(a.rooms, currentRoom)
}
log.Debugf("Program %p (user: %s) moved from room %s", prog, userID, currentRoom)
}
if _, ok := a.rooms[roomName]; !ok {
a.rooms[roomName] = []*tea.Program{}
}
foundInNewRoomList := false
for _, pInList := range a.rooms[roomName] {
if pInList == prog {
foundInNewRoomList = true
break
}
}
if !foundInNewRoomList {
a.rooms[roomName] = append(a.rooms[roomName], prog)
}
a.activePrograms[prog] = programInfo{roomName: roomName, userID: userID}
log.Infof("Program %p assigned/confirmed in room %s (user: %s)", prog, roomName, userID)
}
func (a *app) HandleUserExitFromRoom(prog *tea.Program, oldRoomName string) {
a.mu.Lock()
info, exists := a.activePrograms[prog]
if !exists {
a.mu.Unlock()
log.Warnf("Program %p tried to exit room but not found in activePrograms.", prog)
return
}
if info.roomName == "" || info.roomName != oldRoomName {
a.mu.Unlock()
log.Warnf("Program %p (user: %s) tried to exit room %s but was not in it (actual: '%s').", prog, info.userID, oldRoomName, info.roomName)
return
}
userID := info.userID
leaveMsgText := fmt.Sprintf("%s has left the room.", userID)
var recipients []*tea.Program
if progs, ok := a.rooms[info.roomName]; ok {
recipients = make([]*tea.Program, 0, len(progs))
for _, p := range progs {
if p != prog {
recipients = append(recipients, p)
}
}
}
var updatedRoomProgs []*tea.Program
for _, pInRoom := range a.rooms[info.roomName] {
if pInRoom != prog {
updatedRoomProgs = append(updatedRoomProgs, pInRoom)
}
}
if len(updatedRoomProgs) > 0 {
a.rooms[info.roomName] = updatedRoomProgs
} else {
delete(a.rooms, info.roomName)
}
a.activePrograms[prog] = programInfo{roomName: "", userID: userID}
a.mu.Unlock() // Unlock before broadcasting
if len(recipients) > 0 {
for _, p := range recipients {
go p.Send(chatMsg{id: "system", text: leaveMsgText, room: oldRoomName, isSystemMessage: true})
}
log.Infof("Broadcasted leave message for user %s from room %s (commanded exit)", userID, oldRoomName)
}
log.Infof("Program %p (user: %s) exited room %s via /exit command.", prog, userID, oldRoomName)
}
func (a *app) RemoveProgram(prog *tea.Program) {
a.mu.Lock()
info, exists := a.activePrograms[prog]
if !exists {
a.mu.Unlock()
log.Warnf("Attempted to remove unknown or already removed program: %p", prog)
return
}
userID := info.userID
roomName := info.roomName
var leaveRecipients []*tea.Program
var leaveMsgText string
if roomName != "" {
leaveMsgText = fmt.Sprintf("%s has disconnected.", userID)
if progs, ok := a.rooms[roomName]; ok {
leaveRecipients = make([]*tea.Program, 0, len(progs))
for _, p := range progs {
if p != prog {
leaveRecipients = append(leaveRecipients, p)
}
}
}
}
if roomName != "" {
var updatedRoomProgs []*tea.Program
for _, pInRoom := range a.rooms[roomName] {
if pInRoom != prog {
updatedRoomProgs = append(updatedRoomProgs, pInRoom)
}
}
if len(updatedRoomProgs) > 0 {
a.rooms[roomName] = updatedRoomProgs
} else {
delete(a.rooms, roomName)
}
log.Infof("Program %p (user: %s) removed from room %s tracking (full disconnect).", prog, userID, roomName)
}
delete(a.activePrograms, prog)
a.mu.Unlock() // Unlock before broadcasting
if roomName != "" && len(leaveRecipients) > 0 {
for _, p := range leaveRecipients {
go p.Send(chatMsg{id: "system", text: leaveMsgText, room: roomName, isSystemMessage: true})
}
log.Infof("Broadcasted disconnect message for user %s from room %s.", userID, roomName)
}
log.Infof("Program %p (user: %s) removed from active list (full disconnect).", prog, userID)
}
// --- main, model types, and functions continue below ---
func main() {
// Optional: Setup file logging
// file, err := os.OpenFile("chatter_server.log", os.O_CREATE|os.O_WRONLY|os.O_APPEND, 0666)
// if err == nil {
// defer file.Close()
// log.Default().SetOutput(io.MultiWriter(os.Stderr, file)) // Log to both stderr and file
// }
// log.SetLevel(log.DebugLevel)
// log.SetTimeFormat(time.Kitchen)
app := newApp()
app.Start()
}
type (
errMsg error
chatMsg struct {
id string
text string
room string
isSystemMessage bool
}
)
type modelPhase int
const (
phaseRoomInput modelPhase = iota
phaseChat
)
var roomNameRegex = regexp.MustCompile("^[a-zA-Z0-9]{1,24}$")
func isValidRoomName(name string) bool {
return roomNameRegex.MatchString(name)
}
type model struct {
app *app
program *tea.Program
phase modelPhase
roomInput textinput.Model
currentRoom string
id string // User ID from SSH session
viewport viewport.Model
messages []string
textarea textarea.Model
senderStyle lipgloss.Style
systemMessageStyle lipgloss.Style // For join/leave/command output
err error
}
func initialModel(appInstance *app, userID string) *model {
roomTi := textinput.New()
roomTi.Placeholder = "e.g., 'dev-chat' or 'random' (or press Enter for random)"
roomTi.Focus()
roomTi.CharLimit = maxRoomNameLength
roomTi.Width = 50
ta := textarea.New()
ta.Placeholder = "Type your message or a command (e.g. /help)..."
ta.Prompt = "┃ "
ta.CharLimit = 280
ta.SetWidth(60)
ta.SetHeight(3)
ta.FocusedStyle.CursorLine = lipgloss.NewStyle()
ta.ShowLineNumbers = false
ta.KeyMap.InsertNewline.SetEnabled(false)
vp := viewport.New(60, 15)
vp.SetContent("Welcome! Please enter a room name to join or create.")
return &model{
app: appInstance,
id: userID,
phase: phaseRoomInput,
roomInput: roomTi,
textarea: ta,
messages: []string{},
viewport: vp,
senderStyle: lipgloss.NewStyle().Foreground(lipgloss.Color("12")), // Blue for sender
systemMessageStyle: lipgloss.NewStyle().Foreground(lipgloss.AdaptiveColor{Light: "#909090", Dark: "#6C6C6C"}), // Grey for system
err: nil,
}
}
func (m *model) SetProgram(p *tea.Program) {
m.program = p
}
func (m *model) Init() tea.Cmd {
switch m.phase {
case phaseRoomInput:
return textinput.Blink
case phaseChat:
return textarea.Blink
default:
return nil
}
}
func (m *model) Update(msg tea.Msg) (tea.Model, tea.Cmd) {
var cmds []tea.Cmd
var cmd tea.Cmd
switch m.phase {
case phaseRoomInput:
switch msg := msg.(type) {
case tea.KeyMsg:
switch msg.Type {
case tea.KeyCtrlC, tea.KeyEsc:
if m.program != nil {
m.app.RemoveProgram(m.program)
}
return m, tea.Quit
case tea.KeyEnter:
roomName := strings.TrimSpace(m.roomInput.Value())
if roomName == "" {
roomName = generateRandomRoomName(maxRoomNameLength)
m.roomInput.SetValue(roomName) // Show generated name in input briefly
log.Infof("User %s generated random room name: %s", m.id, roomName)
}
if isValidRoomName(roomName) {
m.currentRoom = roomName
m.phase = phaseChat
m.err = nil
if m.program == nil {
log.Error("CRITICAL: m.program is nil when trying to assign to room.")
m.err = errors.New("internal setup error: program reference missing")
return m, nil
}
m.app.AssignProgramToRoom(m.program, m.currentRoom)
// Send join message
joinMsgText := fmt.Sprintf("%s has joined the room.", m.id)
m.app.BroadcastToRoom(m.currentRoom, chatMsg{
id: "system",
text: joinMsgText,
room: m.currentRoom,
isSystemMessage: true,
}, nil) // Broadcast to all, including self
m.textarea.Focus()
m.roomInput.Blur()
m.viewport.SetContent(fmt.Sprintf("Welcome to room '%s'! (User: %s)\nType /help for commands.", m.currentRoom, m.id))
m.messages = []string{} // Clear previous messages if any
cmds = append(cmds, textarea.Blink)
} else {
m.err = errors.New("invalid room name: 1-24 alphanumeric characters required")
m.roomInput.Focus()
cmds = append(cmds, textinput.Blink)
}
return m, tea.Batch(cmds...)
}
case errMsg:
m.err = msg
return m, nil
}
m.roomInput, cmd = m.roomInput.Update(msg)
cmds = append(cmds, cmd)
case phaseChat:
var tiCmd tea.Cmd
var vpCmd tea.Cmd
m.textarea, tiCmd = m.textarea.Update(msg)
m.viewport, vpCmd = m.viewport.Update(msg)
cmds = append(cmds, tiCmd, vpCmd)
switch msg := msg.(type) {
case tea.KeyMsg:
switch msg.Type {
case tea.KeyCtrlC, tea.KeyEsc:
if m.program != nil {
m.app.RemoveProgram(m.program)
}
return m, tea.Quit
case tea.KeyEnter:
val := strings.TrimSpace(m.textarea.Value())
m.textarea.Reset() // Reset textarea immediately
if strings.HasPrefix(val, "/") {
parts := strings.Fields(val)
command := parts[0]
// args := parts[1:] // For future use if commands take arguments
switch command {
case "/help":
helpText := m.systemMessageStyle.Render(`Available commands:
/help Show this help message.
/exit Leave the current room.
/users List users in this room.`)
m.messages = append(m.messages, helpText)
case "/exit", "/leave":
if m.program != nil && m.currentRoom != "" {
// App handles broadcasting leave message
m.app.HandleUserExitFromRoom(m.program, m.currentRoom)
}
m.phase = phaseRoomInput
m.currentRoom = ""
m.messages = []string{}
m.err = nil
m.roomInput.Reset()
m.roomInput.Placeholder = "Enter another room or press Enter for random..." // Update placeholder
m.roomInput.Focus()
m.textarea.Blur()
m.viewport.SetContent("You have left the room. Enter a new room name.")
cmds = append(cmds, textinput.Blink)
// No further processing for this Update cycle after state change.
return m, tea.Batch(cmds...)
case "/users":
if m.currentRoom != "" {
userIDs := m.app.GetUserIDsInRoom(m.currentRoom)
var userListText string
if len(userIDs) > 0 {
userListText = "Users in '" + m.currentRoom + "':\n " + strings.Join(userIDs, "\n ")
} else {
userListText = "You are the only one here." // Should not happen if self is listed
}
m.messages = append(m.messages, m.systemMessageStyle.Render(userListText))
} else {
m.messages = append(m.messages, m.systemMessageStyle.Render("Error: Not in a room."))
}
default:
m.messages = append(m.messages, m.systemMessageStyle.Render("Unknown command: "+command))
}
m.viewport.SetContent(strings.Join(m.messages, "\n"))
m.viewport.GotoBottom()
} else if val != "" { // Regular chat message
m.app.BroadcastToRoom(m.currentRoom, chatMsg{
id: m.id,
text: val,
room: m.currentRoom,
isSystemMessage: false,
}, nil) // Broadcast to all, including self (sender)
// Message will be added to m.messages when this client receives its own broadcast.
}
// After sending or command, ensure textarea is focused for next input
cmds = append(cmds, m.textarea.Focus(), textarea.Blink)
}
case chatMsg: // Received a message (could be own, from others, or system)
if msg.room == m.currentRoom || (msg.isSystemMessage && msg.room == m.currentRoom) { // Ensure for current room
var styledMessage string
if msg.isSystemMessage {
styledMessage = m.systemMessageStyle.Render(msg.text)
} else {
styledId := m.senderStyle.Render(msg.id)
if msg.id == m.id { // Own regular message
// Optionally style self messages differently, e.g., if not relying on system message for own display
// For now, senderStyle applies to all non-system messages.
}
styledMessage = styledId + ": " + msg.text
}
m.messages = append(m.messages, styledMessage)
m.viewport.SetContent(strings.Join(m.messages, "\n"))
m.viewport.GotoBottom()
} else if msg.room != "" { // Message for a different room, should ideally not happen if app logic is correct
log.Warnf("Client '%s' in room '%s' received message for different room '%s': %s", m.id, m.currentRoom, msg.room, msg.text)
}
case errMsg:
m.err = msg
log.Error("Error in chat model", "user", m.id, "room", m.currentRoom, "error", msg)
// Optionally display this error in the viewport too
// m.messages = append(m.messages, m.systemMessageStyle.Render("An error occurred: "+msg.Error()))
// m.viewport.SetContent(strings.Join(m.messages, "\n"))
// m.viewport.GotoBottom()
return m, nil
}
}
return m, tea.Batch(cmds...)
}
func (m *model) View() string {
var viewBuilder strings.Builder
titleStyle := lipgloss.NewStyle().Bold(true).Foreground(lipgloss.Color("63"))
errorStyle := lipgloss.NewStyle().Foreground(lipgloss.Color("9")).Bold(true) // Red
switch m.phase {
case phaseRoomInput:
viewBuilder.WriteString(titleStyle.Render("chatter.sh") + "\n\n")
viewBuilder.WriteString("Please enter a room name to join or create.\n")
viewBuilder.WriteString("Rules: 1-24 characters, letters (a-z, A-Z) and numbers (0-9) only.\n")
viewBuilder.WriteString("(Leave empty and press Enter for a random room name.)\n\n")
viewBuilder.WriteString(m.roomInput.View())
viewBuilder.WriteString("\n\n(Ctrl+C or Esc to quit)")
case phaseChat:
header := fmt.Sprintf("Room: %s / User: %s (type /help for commands)", m.currentRoom, m.id)
viewBuilder.WriteString(titleStyle.Render(header) + "\n")
// Simple border for viewport content
viewBuilder.WriteString(lipgloss.NewStyle().BorderStyle(lipgloss.RoundedBorder()).Padding(0, 1).Render(m.viewport.View()) + "\n")
viewBuilder.WriteString(m.textarea.View())
viewBuilder.WriteString("\n(Ctrl+C or Esc to quit)")
default:
viewBuilder.WriteString("Unknown application state. This is a bug.")
}
if m.err != nil {
viewBuilder.WriteString("\n\n" + errorStyle.Render("Error: "+m.err.Error()))
}
return viewBuilder.String() + "\n"
}